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About me

​I've been working in the games industry since 2007 and have a solid understanding of form and anatomy and transferring concepts and ideas into 3d models. I've solid sculpting and texturing skills and am experienced in creating real-time lowpoly models from highpoly sculpts to required budgets.

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Core Skills: 3dsmax, Maya, Blender, Zbrush, R3DS Wrap, Xnormal, 3dCoat, Substance Painter, Marmoset Toolbag, Photoshop, Topogun, Marvelous Designer, Flash, After Effects, Unity, UDK, drawing & sketching.

Published titles: The Famous Five Adventure Game, Noddy Toyland Detective - Let's Investigate, Rize: Zombies, Transformers: Robots in Disguise, Hasbro Arcade, Littlest Pet Shop, Crackdown 2, Eyepet & Friends and Salvation Prophecy.

Past in house roles: 

Oxford VR Ltd: September 10th 2018 - September 30th 2021

Sky VR: May 29th 2018 - September 7th 2018 

Atom Republic: November 2016 - April 2017 
Marmalade Games Studios: April 2013 - April 2016 
Climax Studios: August 2011 - February 2012 
Ruffian Games - March 2009 - March 2011

 

Freelance roles: 
nDreams Ltd (on site): July 2017 - March 2018 
Kuato Studios: August 2016 - September 2016 & April 2017 - June 2017 
Keyframe Studios: June 2016 - August 2016 
Archetype Global: February 2012 - March 2013 
WRF studios: January 2012 
Firedance Games: February 2008 - March 2009 
Fuzzy Bug Interactive: January 2008



 

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